Fighting Motion Dataset by ICE Lab



Short Descriptions

  • Sample Kinect Skeleton Data
  • 30 motions designed for playing fighting game.
  • 3 instances / motion x 20 subjects

Data Structure
  • Extract UKI Format.rar
    • The name of folder in the first level  of directories= subject_id (SID)
    • The name of folder in the second level  of directories= motion_id (MID)
    • 1 File (.csv) = 1 Motion Instance
    • A file in a ".key" extension can be ignored
      • This file can be opened by MS Excel
      • It contain id of key postures extracted by UKI analysis tool
      • For using with UKI analysis tool
  • Data is in UKI format
  • For example, file "11\24\{S11}{M24} 1204_153231 (35-250).csv"
    • Data of motion#24 collected from subject #11
    • Motion#24: Knifehand Strike motion consists of 2 posture.
      Based on "11\24\{S11}{M24} 1204_153231 (35-250).key"
      • 35: before performing (the first record of the instance)
        88: a record that posture #1 of motion #24 is detected
        218: a record that posture #2 of motion #24 is detected

Sample UKI models built on this data