Fighting Motion Dataset by ICE Lab
Short Descriptions - Sample Kinect Skeleton Data
- 30 motions designed for playing fighting game.
- 3 instances / motion x 20 subjects

Data Structure- Extract UKI Format.rar
- The name of folder in the first level of directories= subject_id (SID)
- The name of folder in the second level of directories= motion_id (MID)
- 1 File (.csv) = 1 Motion Instance
- A file in a ".key" extension can be ignored
- This file can be opened by MS Excel
- It contain id of key postures extracted by UKI analysis tool
- For using with UKI analysis tool
- Data is in UKI format
- For example, file "11\24\{S11}{M24} 1204_153231 (35-250).csv"
- Data of motion#24 collected from subject #11
 - Motion#24: Knifehand Strike motion consists of 2 posture.
Based on "11\24\{S11}{M24} 1204_153231 (35-250).key"
- 35: before performing (the first record of the instance)
88: a record that posture #1 of motion #24 is detected 218: a record that posture #2 of motion #24 is detected
Sample UKI models built on this data
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